Contrary to what I said last week, this week’s Monday Go Meditation features my Yunguseng Dojang game from last week. The reason for this is two-fold: (1) I didn’t play any other games over the past two weeks and (2) I’m still trying to keep MGM as current as possible.
As I mentioned before, I was feeling rather iffy before this game. My opponent was around 4–5k in strenghth, and with my ups and downs lately, I wasn’t so sure that I could even beat him. But before I could wallow too much in my own insecurities, the game started.
Note: Similar to the other YSD match I posted last week, any specific things I learned from the review will be omitted in this game to respect other members’ paid membership.
One Point Lesson
When playing a moyo vs moyo game, don’t get caught up in small gains (like taking a corner) when big points like an opponent’s corner enclosure on a double winged formation are available on the board.
|1||Opening||Move 10 — This is not so much a good move as it is a move I’m proud of because it showed kiai on my part to be willing to compete with Black on a moyo game.||Move 18 — Though this moved seemed nice at the time, it was not very effective in terms of the whole board.|
|2||Attack and Defense||Move 44 — The fact that I was able to take a step back to defend my group first before overextending my attack was a sign of progress for me.||Move 72 — Trying to invade to attack the Black group was a bad attack.|
|3||Shape||Move 162 — Recognizing this clamp instantly was a nice moment for me since it meant I was increasing my repertoire of techniques to use.||Move 108 — This doesn’t really defend my corner and makes bad shape.|
|4||Strategy||Move 148 — Sacrificing my four stones to push and cut here is one of the key moves that allowed me to secure my win.||Move 62 — This peep and following sequence to take the corner was too small strategically.|
|5||Overall Reading||Move 208 — Reading out Black’s subsequent atari and seeing how it played out was a pretty big moment for me even though I missed the killing move at the end.||Move 82 — The following sequence was just awful for me. Complete misread.|
|6||Endgame||Move 120 — Though this move was an overplay, the idea of taking sente instead of responding to Black was good.||Move 86 — Blocking here instead of defending my bottom group nearly allowed my opponent to reverse the game in his favor.|